Information About This Game
Developer(s) Cavia, inc.
Publisher(s) Codemasters
Distributor(s) Codemasters
Platform(s) Xbox 360
Release date EU March 6, 2007
Genre(s) Action
Mode(s) Single player,
Rating(s) ESRB: E
Achievements 1000
Developer(s) Cavia, inc.
Publisher(s) Codemasters
Distributor(s) Codemasters
Platform(s) Xbox 360
Release date EU March 6, 2007
Genre(s) Action
Mode(s) Single player,
Rating(s) ESRB: E
Achievements 1000
Bullet Witch
Bullet Witch (???????? Barettouicchi?) is a shooter video game for the Xbox 360 developed by Cavia, inc. It was released in Japan on July 27, 2006 by AQ Interactive, followed by a release in North America on February 27, 2007. Atari Europe handled translations and other localization efforts. The game was not released with a multiplayer component, although players could participate in a score ranking competition via Xbox Live. Downloadable content includes new costumes and new missions. A later Japanese re-release under the "Xbox 360 Platinum Collection" label included all of the downloadable content on the game disc.
The player takes control of a witch named Alicia Claus in the near future of 2013. Mankind is on the brink of destruction, having suffered major natural disasters and an invasion of demons. The protagonist Alicia utilizes a gun rod that has transformations such as shotgun, machine gun, and gatling gun. This weapon can also be used to cast spells.
More Information
Bullet Witch received mixed reviews from critics. On the review aggregator Game Rankings, the game received an average score of 58% based on 65 reviews. On Metacritic, the game received an average score of 55 out of 100, based on 58 reviews.
Official Xbox Magazine awarded the game a 4.0 rating (on a 10 scale). Criticisms included simplistic and uninspired level design, useless spells, and poor AI. GameSpot gave it a 5.5 out of 10, stating that the game was generally repetitive and mediocre. IGN concurred with a 4.0 out of 10, citing poor AI and criticizing the game as being too short. Despite marginally low scores (generally merely average), reception from other sources have ranged from lukewarm to rather positive. Some scores have ranged from a 3 out of 5 by X-Play, to a 77 out of 100 from GameBrink, an average 6.5 of 10 from Game Informer, a 7.8 out of 10 from Game Chronicles, to an 8.5 (out of a 10) from Play. Praise has mainly consisted of the game's fast-paced action and dynamic attack spells.
Initial Japanese sales for Bullet Witch were poor. The game debuted at number 29 on the charts, selling just 9,083 units. By December 27, 2007, combined sales of the original release and Xbox 360 Platinum Collection re-release totaled 27,098 units
Downloadable Content
"Sinclair Solutions Test Pack" is the first installment of downloadable content (DLC) for BioShock 2. The pack focuses on the multiplayer element of the game, increasing the leveling rank to 50 as well as unlocking 2 new playable characters, 20 new trials, 5 new masks, the 2 new players' special melee weapon (meaning 2 new melee weapons), and a third upgrade for each weapon. The DLC was released on March 11, 2010 for 400 Microsoft points.
Shortly after the release of the DLC it was discovered that the "downloadable" content was already stored on the retail disc, and players were actually paying for a small file that unlocked content they already owned. This was later confirmed to be the case by 2K Games, who also claimed that this was so that all players would have the same files on the disc and so the DLC would not split the playerbase.
Xbox 360 Game Installation
Bullet Witch (???????? Barettouicchi?) is a shooter video game for the Xbox 360 developed by Cavia, inc. It was released in Japan on July 27, 2006 by AQ Interactive, followed by a release in North America on February 27, 2007. Atari Europe handled translations and other localization efforts. The game was not released with a multiplayer component, although players could participate in a score ranking competition via Xbox Live. Downloadable content includes new costumes and new missions. A later Japanese re-release under the "Xbox 360 Platinum Collection" label included all of the downloadable content on the game disc.
The player takes control of a witch named Alicia Claus in the near future of 2013. Mankind is on the brink of destruction, having suffered major natural disasters and an invasion of demons. The protagonist Alicia utilizes a gun rod that has transformations such as shotgun, machine gun, and gatling gun. This weapon can also be used to cast spells.
More Information
Bullet Witch received mixed reviews from critics. On the review aggregator Game Rankings, the game received an average score of 58% based on 65 reviews. On Metacritic, the game received an average score of 55 out of 100, based on 58 reviews.
Official Xbox Magazine awarded the game a 4.0 rating (on a 10 scale). Criticisms included simplistic and uninspired level design, useless spells, and poor AI. GameSpot gave it a 5.5 out of 10, stating that the game was generally repetitive and mediocre. IGN concurred with a 4.0 out of 10, citing poor AI and criticizing the game as being too short. Despite marginally low scores (generally merely average), reception from other sources have ranged from lukewarm to rather positive. Some scores have ranged from a 3 out of 5 by X-Play, to a 77 out of 100 from GameBrink, an average 6.5 of 10 from Game Informer, a 7.8 out of 10 from Game Chronicles, to an 8.5 (out of a 10) from Play. Praise has mainly consisted of the game's fast-paced action and dynamic attack spells.
Initial Japanese sales for Bullet Witch were poor. The game debuted at number 29 on the charts, selling just 9,083 units. By December 27, 2007, combined sales of the original release and Xbox 360 Platinum Collection re-release totaled 27,098 units
Downloadable Content
"Sinclair Solutions Test Pack" is the first installment of downloadable content (DLC) for BioShock 2. The pack focuses on the multiplayer element of the game, increasing the leveling rank to 50 as well as unlocking 2 new playable characters, 20 new trials, 5 new masks, the 2 new players' special melee weapon (meaning 2 new melee weapons), and a third upgrade for each weapon. The DLC was released on March 11, 2010 for 400 Microsoft points.
Shortly after the release of the DLC it was discovered that the "downloadable" content was already stored on the retail disc, and players were actually paying for a small file that unlocked content they already owned. This was later confirmed to be the case by 2K Games, who also claimed that this was so that all players would have the same files on the disc and so the DLC would not split the playerbase.
Xbox 360 Game Installation