Information About This Game
Developer(s) Infinity Ward
Publisher(s) Infinity Ward
Distributor(s) Activision
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360, Nintendo DS, BlackBerry
Release date EU November 10, 2009
Genre(s) Action
Mode(s) Single player,
Rating(s) ESRB: E
Achievements 1000
Developer(s) Infinity Ward
Publisher(s) Infinity Ward
Distributor(s) Activision
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360, Nintendo DS, BlackBerry
Release date EU November 10, 2009
Genre(s) Action
Mode(s) Single player,
Rating(s) ESRB: E
Achievements 1000
Call of Duty 4: Modern Warfare 2
Call of Duty: Modern Warfare 2 is a first-person shooter video game developed by Infinity Ward and published by Activision for the Xbox 360 and PlayStation 3 video game consoles and the Microsoft Windows operating systems. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the sixth installment of the Call of Duty series[12] and the direct sequel to Call of Duty 4: Modern Warfare, continuing along the same storyline. It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console. In addition, a comic book series based on one of the game's characters will also be produced, entitled Modern Warfare 2: Ghost. Modern Warfare 2 has received highly positive reviews from various gaming websites, attaining a 94% aggregate score on Metacritic, with praise stemming primarily from its in-depth multiplayer component. Upon its release, the game sold approximately 4.7 million copies worldwide in 24 hours. On March 16, 2010, Activision confirmed that the game had sold over 14 million copies worldwide, making it the second best-selling game of all time in the UK, and third best-selling game of all time in the U.S.
More Information
Modern Warfare 2 was originally referred to under the working title of Call of Duty 6. The game was first announced under the title Call of Duty: Modern Warfare 2 by Activision on December 3, 2008. Activision subsequently retracted its announcement, stating that any information about an upcoming Call of Duty game was "speculative." Infinity Ward then asserted that it had not officially confirmed its latest project at that time. On February 11, 2009, Activision officially announced Modern Warfare 2 and set a tentative release date for "Holiday 2009." The game was tested in an internal beta by the development team. While both Call of Duty 4 and Call of Duty: World at War had been preceded by public multiplayer betas, no such beta was released for Modern Warfare 2 because it was determined that, according to Community Manager Robert Bowling, no public beta was needed unless the internal beta did not provide adequate feedback.
Infinity Ward announced on October 2009 that the PC version of Modern Warfare 2 would not support the use of user-run dedicated servers or in-game console commands. Such announcement was received poorly by some members of the PC community, a negative response that eventually drew Infinity Ward's own response on the matter in an effort to put the community at ease.
During brainstorming sessions, an idea came forth on what if the ending of Modern Warfare was a loss, leading to the sequel. In an interview with Jesse Stern, he talked to producers of Infinity Ward with ideas such as "outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead." Stern mentioned having the game based on real-life conflicts before they halted further planning at first due to events in the 2008 South Ossetia war and in the Mumbai terrorist attacks.
Downloadable Content
Activision has announced that two downloadable map packs will be released for Modern Warfare 2. At E3 2009, Microsoft stated that these map packs would first be made available for the Xbox 360 via Xbox Live before they would be released for other platforms. Robert Bowling has stated that the community response to the game and the first two downloadable map packs would be used in designing other potential map packs. The first map pack, the "Stimulus Package," was released on Xbox Live on March 30, 2010 and will be released on Playstation 3 on April 30. At a cost of fifteen dollars (1200 MSP). The pack contains five maps: reincarnations of the Crash and Overgrown maps from Call of Duty 4, and three new maps: Bailout, a multi-level apartment complex; Storm, an industrial park littered with heavy machinery; and Salvage, an abandoned car junkyard in the middle of the snow. Within 24 hours of its release, it was downloaded over one million times. Within the first week it had been downloaded 2.5 million times, breaking Xbox Live DLC records.
Xbox 360 Game Installation
Call of Duty: Modern Warfare 2 is a first-person shooter video game developed by Infinity Ward and published by Activision for the Xbox 360 and PlayStation 3 video game consoles and the Microsoft Windows operating systems. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the sixth installment of the Call of Duty series[12] and the direct sequel to Call of Duty 4: Modern Warfare, continuing along the same storyline. It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console. In addition, a comic book series based on one of the game's characters will also be produced, entitled Modern Warfare 2: Ghost. Modern Warfare 2 has received highly positive reviews from various gaming websites, attaining a 94% aggregate score on Metacritic, with praise stemming primarily from its in-depth multiplayer component. Upon its release, the game sold approximately 4.7 million copies worldwide in 24 hours. On March 16, 2010, Activision confirmed that the game had sold over 14 million copies worldwide, making it the second best-selling game of all time in the UK, and third best-selling game of all time in the U.S.
More Information
Modern Warfare 2 was originally referred to under the working title of Call of Duty 6. The game was first announced under the title Call of Duty: Modern Warfare 2 by Activision on December 3, 2008. Activision subsequently retracted its announcement, stating that any information about an upcoming Call of Duty game was "speculative." Infinity Ward then asserted that it had not officially confirmed its latest project at that time. On February 11, 2009, Activision officially announced Modern Warfare 2 and set a tentative release date for "Holiday 2009." The game was tested in an internal beta by the development team. While both Call of Duty 4 and Call of Duty: World at War had been preceded by public multiplayer betas, no such beta was released for Modern Warfare 2 because it was determined that, according to Community Manager Robert Bowling, no public beta was needed unless the internal beta did not provide adequate feedback.
Infinity Ward announced on October 2009 that the PC version of Modern Warfare 2 would not support the use of user-run dedicated servers or in-game console commands. Such announcement was received poorly by some members of the PC community, a negative response that eventually drew Infinity Ward's own response on the matter in an effort to put the community at ease.
During brainstorming sessions, an idea came forth on what if the ending of Modern Warfare was a loss, leading to the sequel. In an interview with Jesse Stern, he talked to producers of Infinity Ward with ideas such as "outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead." Stern mentioned having the game based on real-life conflicts before they halted further planning at first due to events in the 2008 South Ossetia war and in the Mumbai terrorist attacks.
Downloadable Content
Activision has announced that two downloadable map packs will be released for Modern Warfare 2. At E3 2009, Microsoft stated that these map packs would first be made available for the Xbox 360 via Xbox Live before they would be released for other platforms. Robert Bowling has stated that the community response to the game and the first two downloadable map packs would be used in designing other potential map packs. The first map pack, the "Stimulus Package," was released on Xbox Live on March 30, 2010 and will be released on Playstation 3 on April 30. At a cost of fifteen dollars (1200 MSP). The pack contains five maps: reincarnations of the Crash and Overgrown maps from Call of Duty 4, and three new maps: Bailout, a multi-level apartment complex; Storm, an industrial park littered with heavy machinery; and Salvage, an abandoned car junkyard in the middle of the snow. Within 24 hours of its release, it was downloaded over one million times. Within the first week it had been downloaded 2.5 million times, breaking Xbox Live DLC records.
Xbox 360 Game Installation