Information About This Game
Developer(s) Codemasters
Publisher(s) Codemasters
Distributor(s) Codemasters
Platform(s) Xbox 360, Windows, PlayStation 3
Release date EU 15 June 2007
Genre(s) Racing
Mode(s) Single-player, Multiplayer,
Rating(s) ESRB: T
Achievements 1000
Developer(s) Codemasters
Publisher(s) Codemasters
Distributor(s) Codemasters
Platform(s) Xbox 360, Windows, PlayStation 3
Release date EU 15 June 2007
Genre(s) Racing
Mode(s) Single-player, Multiplayer,
Rating(s) ESRB: T
Achievements 1000
Colin McRae: Dirt 2
Colin McRae: Dirt 2 (known as Dirt 2 outside Europe and stylised, DiRT) is a racing game released in September 2009, and is the sequel to Colin McRae: Dirt. This is the first game in the McRae series since McRae's death in 2007. It was announced on 19 November 2008 and features Ken Block, Travis Pastrana, Tanner Foust, and Dave Mirra. The game includes many new race-events, including stadium events. Along with the player, an RV travels from one event to another, and serves as 'headquarters' for the player. It features a roster of contemporary off-road events, taking players to diverse and challenging real-world environments. The game takes place across four continents: Asia, Europe, Africa and North America. The game includes five different event types: Rally, Rallycross, 'Trailblazer,' 'Land Rush' and 'Raid.' The World Tour mode sees players competing in multi-car and solo races at new locations, and also includes a new multiplayer mode. Colin McRae: Dirt is the first PC video game to use Blue Ripple Sound's Rapture3D sound engine by default. A demo of the game was released on the PlayStation Store and Xbox Live Marketplace on 20 August 2009. The demo appeared for the PC on 29 November 2009; it features the same content as the console demo with the addition of higher graphic settings and a benchmark tool.
Colin McRae: Dirt 2 is an official sponsor of Ken Block, Travis Pastrana, Tanner Foust and Dave Mirra of the Subaru Rally USA.
More Information
Shortly before the release of the first game in the Dirt series, Colin McRae: Dirt, Colin McRae: Dirt 2 was described by Matthew Horsman, chief game designer for the game, as a game more improved and refined than its predecessor.[10] The game was later announced officially on 19 November 2008. The engine, EGO, initially featured in Race Driver: Grid, was updated to better take advantage of the PlayStation's SPUs, as well as improving multi-core processor utilization on the Xbox 360 and PC. The Flashback ability, allowing players to rewind time mid-race, a new feature in Grid, was kept and improved due to its popularity. In addition, the features and expanse of the multiplayer component, which was often criticized in Colin McRae: Dirt as being fairly anaemic, was completely new to the series.
Downloadable Content
In February 2009, Codemasters revealed plans to release "a number of small DLC packs soon after launch which players can use to personalise and augment the boxed game." At the time of release, however, only two DLC options were available: 'Trust Fund,' which unlocks all vehicles, liveries, and upgrades; and 'Access All Areas,' which unlocks all events and tracks
Xbox 360 Game Installation
Colin McRae: Dirt 2 (known as Dirt 2 outside Europe and stylised, DiRT) is a racing game released in September 2009, and is the sequel to Colin McRae: Dirt. This is the first game in the McRae series since McRae's death in 2007. It was announced on 19 November 2008 and features Ken Block, Travis Pastrana, Tanner Foust, and Dave Mirra. The game includes many new race-events, including stadium events. Along with the player, an RV travels from one event to another, and serves as 'headquarters' for the player. It features a roster of contemporary off-road events, taking players to diverse and challenging real-world environments. The game takes place across four continents: Asia, Europe, Africa and North America. The game includes five different event types: Rally, Rallycross, 'Trailblazer,' 'Land Rush' and 'Raid.' The World Tour mode sees players competing in multi-car and solo races at new locations, and also includes a new multiplayer mode. Colin McRae: Dirt is the first PC video game to use Blue Ripple Sound's Rapture3D sound engine by default. A demo of the game was released on the PlayStation Store and Xbox Live Marketplace on 20 August 2009. The demo appeared for the PC on 29 November 2009; it features the same content as the console demo with the addition of higher graphic settings and a benchmark tool.
Colin McRae: Dirt 2 is an official sponsor of Ken Block, Travis Pastrana, Tanner Foust and Dave Mirra of the Subaru Rally USA.
More Information
Shortly before the release of the first game in the Dirt series, Colin McRae: Dirt, Colin McRae: Dirt 2 was described by Matthew Horsman, chief game designer for the game, as a game more improved and refined than its predecessor.[10] The game was later announced officially on 19 November 2008. The engine, EGO, initially featured in Race Driver: Grid, was updated to better take advantage of the PlayStation's SPUs, as well as improving multi-core processor utilization on the Xbox 360 and PC. The Flashback ability, allowing players to rewind time mid-race, a new feature in Grid, was kept and improved due to its popularity. In addition, the features and expanse of the multiplayer component, which was often criticized in Colin McRae: Dirt as being fairly anaemic, was completely new to the series.
Downloadable Content
In February 2009, Codemasters revealed plans to release "a number of small DLC packs soon after launch which players can use to personalise and augment the boxed game." At the time of release, however, only two DLC options were available: 'Trust Fund,' which unlocks all vehicles, liveries, and upgrades; and 'Access All Areas,' which unlocks all events and tracks
Xbox 360 Game Installation